/*
 * helperController.h
 *
 *  Created on: 13-jul-2009
 *      Author: HPK
 */

#ifndef HELPERCONTROLLER_H_
#define HELPERCONTROLLER_H_

#include "sceneController.h"

class HelperController : public SceneController {
	private:
		bool mapDrag;
		Point mapDragPos;

		void addControlPoint(float x,float y);
	public:
		HelperController(View* view,Model* model);
		~HelperController();

		void keyboard(unsigned char key,float x ,float y);

		void mouseMotion(float x ,float y);
		void mousePressed(int key,int state,float x ,float y);
};

#endif /* HELPERCONTROLLER_H_ */
